College Work Portfolio
This work was created by me during my time at University of Tampa while pursuing my BFA in Digital Arts.
For my senior project I created an environment in a game engine and made it playable. The game engine was Unity.
The world for my senior project was designed with multiple biomes in mind, mountains, coastal, forest, and islands.
Senior Character Animation
For our senior animation class we had to make a character animation. I chose to make a character that was heavily obscured by a cloth and used nCloth physics to animate it, in a misty dark swampy location.
This video is the walkthrough of my Senior Project in Unity, designing a game world by myself. The world was designed using the ass Gaia, Pathpanter, and some various designed and free assets from Unity store.
The video on the left is the Senior Animation class project.
The video on the right is a compilation of creative coding animations using HTML and the Canvas element.
These two videos are from Freshman level classes of Video editing, and one from Animation
The Left video is animated using after effects and edited in premiere.
The right video was designed and animated in Maya, exported through Premiere.